Sunday, October 3, 2010

Dead Rising 2 Review

I got Dead Rising 2, played it. It's good. Not great, but good.



Outwardly appearing like a shallow zombie-slasher game, Dead Rising 2 exceeds expectations thanks to its characters. The characters really bring the less than original story to life. Dialogue, animations and the lot are done well. Ranging to phychos who want you dead to civilians needing rescuing, the over top characters inject a great sense of humor into the game.

Customization is the core of gameplay. You can put on any clothes that you find with no restrictions. I didn't really find it that fun but some may get a kick out of slashing away in a tutu. Almost anything large, sharp or long that you see can be picked up and turned into a weapon. Combine these and you get more awesome weapons. There are limits though, and not everything works like it should.



The missions are not that hard by themselves. However, the time limit on them really makes you have to rush more than I liked. If you want to mess around, you can't complete the story at the same time. It adds some excitement I suppose but I could have done without it. You can level up until lvl 50, and can bring back progress for subsequent playthroughs which makes it better.

The co-op ability seems negligible, you can enjoy the game perfectly without your friend. In fact, having a friend along makes the story seem really awkward. If you just wanna slash, by all means. The competitive mode is really not that fun and is quickly forgotten.

The downside of this game is long and frequent load times. Entry to every new area presents a considerably NOT short load time. The controls and camera also frustrate at times.

Dead Rising 2 is great for it's campaign and for messing around with friends. When it frustrates, be patient and you will enjoy. Ties you down long enough for mega games like Fallout : New Vegas and Call Of Duty : Black Ops

NEXT : MEDAL OF HONOR

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